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Toa Payoh Void Deck

2017

Referencing pictures taken from the site, I replicated the void deck. This is one of the scene used in HDB's VR Participatory Design Tool. Props from the scene are separated from the base of the void deck.

Software used: Autodesk Maya, Adobe Photoshop, Substance Painter, Unity

Void Deck tri-count: 4,746

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